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New map project - Core_ravage
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New map project - Core_ravage
The next in the core series, this one's metal-themed with the lunaran texture set. It's still incomplete but will be done in a month. Anyone interested in giving playtest/pointers to it sometime?
Here's the .cfg I made for it so far.. Just save this in notepad as core_ravage.txt in packages/base and change the extension to .cfg. You'll get the map off of me.
Here's the .cfg I made for it so far.. Just save this in notepad as core_ravage.txt in packages/base and change the extension to .cfg. You'll get the map off of me.
loadsky socksky/grave
skytexture 0
fog 3000
fogcolour 50 120 140
cloudlayer skyboxes/clouds02
cloudscale .3
cloudalpha .5
cloudfade 1.0
cloudscrollx .006
cloudscrolly .006
cloudheight .07
cloudcolour 0x555555
mapsound "blindabuser/rain.ogg" 200 1
mapsound kaiser/fx/hum1 150 -1
mapsound kaiser/fx/hum2 150 -1
mapsound kaiser/fx/hum3 150 -1
mapsound kaiser/fx/hum4 150 -1
mapsound kaiser/fx/hum5 150 -1
mapsound kaiser/fx/hum6 150 -1
mapsound kaiser/fx/hum7 150 -1
mapsound kaiser/fx/computer1 150 -1
mapsound kaiser/fx/warning1 150 -1
mapmodelreset
mmodel "doors/door_01"
mmodel "doors/door_02"
mmodel "mitaman/door_10"
mmodel "dcp/blade_x"
mmodel "dcp/blade_y"
mmodel "dcp/valve"
texturereset
texture 0 "ik2k/ik_sky_day_back.jpg" // dummy //
setshader bumpspecmapparallaxworld
texture 0 lunaran/box1a_d.jpg
texture n lunaran/box1a_local.jpg
texture s lunaran/box1a_s.jpg
texture z lunaran/box1a_h.jpg
texture 0 lunaran/box1b_d.jpg
texture n lunaran/box1b_local.jpg
texture s lunaran/box1b_s.jpg
texture z lunaran/box1b_h.jpg
texture 0 lunaran/glue1_d.jpg
texture n lunaran/glue1_local.jpg
texture s lunaran/glue1_s.jpg
texture z lunaran/glue1_h.jpg
texture 0 lunaran/glue2_d.jpg
texture n lunaran/glue2_local.jpg
texture s lunaran/glue2_s.jpg
texture z lunaran/glue2_h.jpg
texture 0 lunaran/grate1_d.jpg
texture n lunaran/grate1_local.jpg
texture s lunaran/grate1_s.jpg
texture z lunaran/grate1_h.jpg
texture 0 lunaran/green1_d.jpg
texture n lunaran/green1_local.jpg
texture s lunaran/green1_s.jpg
texture z lunaran/green1_h.jpg
texture 0 lunaran/hexflr1_d.jpg
texture n lunaran/hexflr1_local.jpg
texture s lunaran/hexflr1_s.jpg
texture z lunaran/hexflr1_h.jpg
texture 0 lunaran/hexflr2_d.jpg
texture n lunaran/hexflr2_local.jpg
texture s lunaran/hexflr2_s.jpg
texture z lunaran/hexflr2_h.jpg
texture 0 lunaran/cord1_d.jpg
texture n lunaran/cord1_local.jpg
texture s lunaran/cord1_s.jpg
texture z lunaran/cord1_h.jpg
texture 0 lunaran/panel128tri_1_d.jpg
texture n lunaran/panel128tri_1_local.jpg
texture s lunaran/panel128tri_1_s.jpg
texture z lunaran/panel128tri_1_h.jpg
texture 0 lunaran/panel128tri_1_d.jpg 1
texture n lunaran/panel128tri_1_local.jpg 1
texture s lunaran/panel128tri_1_s.jpg 1
texture z lunaran/panel128tri_1_h.jpg 1
texture 0 lunaran/panel128_1_d.jpg
texture n lunaran/panel128_1_local.jpg
texture s lunaran/panel128_1_s.jpg
texture z lunaran/panel128_1_h.jpg
texture 0 lunaran/panel128_2_d.jpg
texture n lunaran/panel128_2_local.jpg
texture s lunaran/panel128_2_s.jpg
texture z lunaran/panel128_2_h.jpg
texture 0 lunaran/panel128_3b_d.jpg
texture n lunaran/panel128_3b_local.jpg
texture s lunaran/panel128_3b_s.jpg
texture z lunaran/panel128_3b_h.jpg
texture 0 lunaran/panel128_3_d.jpg
texture n lunaran/panel128_3_local.jpg
texture s lunaran/panel128_3_s.jpg
texture z lunaran/panel128_3_h.jpg
texture 0 lunaran/panel128_3_d.jpg 1
texture n lunaran/panel128_3_local.jpg 1
texture s lunaran/panel128_3_s.jpg 1
texture z lunaran/panel128_3_h.jpg 1
texture 0 lunaran/panel128_3_d.jpg 3
texture n lunaran/panel128_3_local.jpg 3
texture s lunaran/panel128_3_s.jpg 3
texture z lunaran/panel128_3_h.jpg 3
texture 0 lunaran/panel64tri_1_d.jpg
texture n lunaran/panel64tri_1_local.jpg
texture s lunaran/panel64tri_1_s.jpg
texture z lunaran/panel64tri_1_h.jpg
texture 0 lunaran/panel64tri_1_d.jpg 1
texture n lunaran/panel64tri_1_local.jpg 1
texture s lunaran/panel64tri_1_s.jpg 1
texture z lunaran/panel64tri_1_h.jpg 1
texture 0 lunaran/panel64_0_d.jpg
texture n lunaran/panel64_0_local.jpg
texture s lunaran/panel64_0_s.jpg
texture z lunaran/panel64_0_h.jpg
texture 0 lunaran/panel64_1_d.jpg
texture n lunaran/panel64_1_local.jpg
texture s lunaran/panel64_1_s.jpg
texture z lunaran/panel64_1_h.jpg
texture 0 lunaran/panel64_1_d.jpg 1
texture n lunaran/panel64_1_local.jpg 1
texture s lunaran/panel64_1_s.jpg 1
texture z lunaran/panel64_1_h.jpg 1
texture 0 lunaran/panel64_2a_d.jpg
texture n lunaran/panel64_2a_local.jpg
texture s lunaran/panel64_2a_s.jpg
texture z lunaran/panel64_2a_h.jpg
texture 0 lunaran/panel64_2a_d.jpg 1
texture n lunaran/panel64_2a_local.jpg 1
texture s lunaran/panel64_2a_s.jpg 1
texture z lunaran/panel64_2a_h.jpg 1
texture 0 lunaran/panel64_2b_d.jpg
texture n lunaran/panel64_2b_local.jpg
texture s lunaran/panel64_2b_s.jpg
texture z lunaran/panel64_2b_h.jpg
texture 0 lunaran/panel64_2b_d.jpg 1
texture n lunaran/panel64_2b_local.jpg 1
texture s lunaran/panel64_2b_s.jpg 1
texture z lunaran/panel64_2b_h.jpg 1
texture 0 lunaran/panel64_2_d.jpg
texture n lunaran/panel64_2_local.jpg
texture s lunaran/panel64_2_s.jpg
texture z lunaran/panel64_2_h.jpg
texture 0 lunaran/panel64_2_d.jpg 1
texture n lunaran/panel64_2_local.jpg 1
texture s lunaran/panel64_2_s.jpg 1
texture z lunaran/panel64_2_h.jpg 1
texture 0 lunaran/panel64_3b_d.jpg
texture n lunaran/panel64_3b_local.jpg
texture s lunaran/panel64_3b_s.jpg
texture z lunaran/panel64_3b_h.jpg
texture 0 lunaran/panel64_3b_d.jpg 1
texture n lunaran/panel64_3b_local.jpg 1
texture s lunaran/panel64_3b_s.jpg 1
texture z lunaran/panel64_3b_h.jpg 1
texture 0 lunaran/panel64_3_d.jpg
texture n lunaran/panel64_3_local.jpg
texture s lunaran/panel64_3_s.jpg
texture z lunaran/panel64_3_h.jpg
texture 0 lunaran/panel64_3_d.jpg 1
texture n lunaran/panel64_3_local.jpg 1
texture s lunaran/panel64_3_s.jpg 1
texture z lunaran/panel64_3_h.jpg 1
texture 0 lunaran/panel64_4_d.jpg
texture n lunaran/panel64_4_local.jpg
texture s lunaran/panel64_4_s.jpg
texture z lunaran/panel64_4_h.jpg
texture 0 lunaran/panel64_4_d.jpg 1
texture n lunaran/panel64_4_local.jpg 1
texture s lunaran/panel64_4_s.jpg 1
texture z lunaran/panel64_4_h.jpg 1
texture 0 lunaran/panel64_5a_d.jpg
texture n lunaran/panel64_5a_local.jpg
texture s lunaran/panel64_5a_s.jpg
texture z lunaran/panel64_5a_h.jpg
texture 0 lunaran/panel64_5a_d.jpg 1
texture n lunaran/panel64_5a_local.jpg 1
texture s lunaran/panel64_5a_s.jpg 1
texture z lunaran/panel64_5a_h.jpg 1
texture 0 lunaran/panel64_5b_d.jpg
texture n lunaran/panel64_5b_local.jpg
texture s lunaran/panel64_5b_s.jpg
texture z lunaran/panel64_5b_h.jpg
texture 0 lunaran/panel64_5b_d.jpg 1
texture n lunaran/panel64_5b_local.jpg 1
texture s lunaran/panel64_5b_s.jpg 1
texture z lunaran/panel64_5b_h.jpg 1
texture 0 lunaran/panel64_5_d.jpg
texture n lunaran/panel64_5_local.jpg
texture s lunaran/panel64_5_s.jpg
texture z lunaran/panel64_5_h.jpg
texture 0 lunaran/panel64_5_d.jpg 1
texture n lunaran/panel64_5_local.jpg 1
texture s lunaran/panel64_5_s.jpg 1
texture z lunaran/panel64_5_h.jpg 1
texture 0 lunaran/panel64_6_d.jpg
texture n lunaran/panel64_6_local.jpg
texture s lunaran/panel64_6_s.jpg
texture z lunaran/panel64_6_h.jpg
texture 0 lunaran/panel64_6_d.jpg 1
texture n lunaran/panel64_6_local.jpg 1
texture s lunaran/panel64_6_s.jpg 1
texture z lunaran/panel64_6_h.jpg 1
texture 0 lunaran/panel64_7b_d.jpg
texture n lunaran/panel64_7b_local.jpg
texture s lunaran/panel64_7b_s.jpg
texture z lunaran/panel64_7b_h.jpg
texture 0 lunaran/panel64_7c_d.jpg
texture n lunaran/panel64_7c_local.jpg
texture s lunaran/panel64_7c_s.jpg
texture z lunaran/panel64_7c_h.jpg
texture 0 lunaran/panel64_7c_d.jpg 2
texture n lunaran/panel64_7c_local.jpg 2
texture s lunaran/panel64_7c_s.jpg 2
texture z lunaran/panel64_7c_h.jpg 2
texture 0 lunaran/panel64_7c_d.jpg 2
texture n lunaran/panel64_7c_local.jpg 2
texture s lunaran/panel64_7c_s.jpg 2
texture z lunaran/panel64_7c_h.jpg 2
texture 0 lunaran/panel64_7d_d.jpg
texture n lunaran/panel64_7d_local.jpg
texture s lunaran/panel64_7d_s.jpg
texture z lunaran/panel64_7d_h.jpg
texture 0 lunaran/panel64_7_d.jpg
texture n lunaran/panel64_7_local.jpg
texture s lunaran/panel64_7_s.jpg
texture z lunaran/panel64_7_h.jpg
texture 0 lunaran/pwpip1_d.jpg
texture n lunaran/pwpip1_local.jpg
texture s lunaran/pwpip1_s.jpg
texture z lunaran/pwpip1_h.jpg
texture 0 lunaran/pwpip1_d.jpg 1
texture n lunaran/pwpip1_local.jpg 1
texture s lunaran/pwpip1_s.jpg 1
texture z lunaran/pwpip1_h.jpg 1
texture 0 lunaran/qcomp1_d.jpg
texture n lunaran/qcomp1_local.jpg
texture s lunaran/qcomp1_s.jpg
texture z lunaran/qcomp1_h.jpg
texture 0 lunaran/qcomp1_d.jpg 1
texture n lunaran/qcomp1_local.jpg 1
texture s lunaran/qcomp1_s.jpg 1
texture z lunaran/qcomp1_h.jpg 1
texture 0 lunaran/qcomp2_d.jpg
texture n lunaran/qcomp2_local.jpg
texture s lunaran/qcomp2_s.jpg
texture z lunaran/qcomp2_h.jpg
texture 0 lunaran/qcomp3_d.jpg
texture n lunaran/qcomp3_local.jpg
texture s lunaran/qcomp3_s.jpg
texture z lunaran/qcomp3_h.jpg
texture 0 lunaran/rock1_d.jpg
texture n lunaran/rock1_local.jpg
texture s lunaran/rock1_s.jpg
texture z lunaran/rock1_h.jpg
setshader bumpspecmapparallaxglowworld
texture 0 lunaran/mech1_d.jpg
texture n lunaran/mech1_local.jpg
texture s lunaran/mech1_s.jpg
texture g lunaran/mech1_glow.jpg
texture z lunaran/mech1_h.jpg
//colored lights
texture 0 lunaran/qcomp1g_d.jpg
texture n lunaran/qcomp1g_local.jpg
texture s lunaran/qcomp1g_s.jpg
texture g lunaran/qcomp1g_glow.jpg
texture z lunaran/qcomp1g_h.jpg
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/qcomp1g_d.jpg
texture n lunaran/qcomp1g_local.jpg
texture s lunaran/qcomp1g_s.jpg
texture g lunaran/qcomp1g_glow.jpg
texture z lunaran/qcomp1g_h.jpg
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/mech1_d.jpg
texture n lunaran/mech1_local.jpg
texture s lunaran/mech1_s.jpg
texture g lunaran/mech1_glow.jpg
texture z lunaran/mech1_h.jpg
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/mech1_d.jpg
texture n lunaran/mech1_local.jpg
texture s lunaran/mech1_s.jpg
texture g lunaran/mech1_glow.jpg
texture z lunaran/mech1_h.jpg
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/light_r1_d.jpg
texture n lunaran/light_r1_local.jpg
texture s lunaran/light_r1_s.jpg
texture g lunaran/light_r1_g.jpg
texture z lunaran/light_r1_h.jpg
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/light_r1_d.jpg
texture n lunaran/light_r1_local.jpg
texture s lunaran/light_r1_s.jpg
texture g lunaran/light_r1_g.jpg
texture z lunaran/light_r1_h.jpg
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/light_fifty_d.jpg
texture n lunaran/light_fifty_local.jpg
texture s lunaran/light_fifty_s.jpg
texture g lunaran/light_fifty_g.jpg
texture z lunaran/light_fifty_h.jpg
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/light_fifty_d.jpg
texture n lunaran/light_fifty_local.jpg
texture s lunaran/light_fifty_s.jpg
texture g lunaran/light_fifty_g.jpg
texture z lunaran/light_fifty_h.jpg
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/light_fifty1_d.jpg
texture n lunaran/light_fifty1_local.jpg
texture s lunaran/light_fifty1_s.jpg
texture g lunaran/light_fifty1_g.jpg
texture z lunaran/light_fifty1_h.jpg
texture 0 lunaran/light_fifty1_d.jpg 1
texture n lunaran/light_fifty1_local.jpg 1
texture s lunaran/light_fifty1_s.jpg 1
texture g lunaran/light_fifty1_g.jpg 1
texture z lunaran/light_fifty1_h.jpg 1
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/light_fifty1_d.jpg
texture n lunaran/light_fifty1_local.jpg
texture s lunaran/light_fifty1_s.jpg
texture g lunaran/light_fifty1_g.jpg
texture z lunaran/light_fifty1_h.jpg
texture 0 lunaran/light_fifty1_d.jpg 1
texture n lunaran/light_fifty1_local.jpg 1
texture s lunaran/light_fifty1_s.jpg 1
texture g lunaran/light_fifty1_g.jpg 1
texture z lunaran/light_fifty1_h.jpg 1
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/light_fifty2_d.jpg
texture n lunaran/light_fifty2_local.jpg
texture s lunaran/light_fifty2_s.jpg
texture g lunaran/light_fifty2_g.jpg
texture z lunaran/light_fifty2_h.jpg
texture 0 lunaran/light_fifty2_d.jpg 1
texture n lunaran/light_fifty2_local.jpg 1
texture s lunaran/light_fifty2_s.jpg 1
texture g lunaran/light_fifty2_g.jpg 1
texture z lunaran/light_fifty2_h.jpg 1
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/light_fifty2_d.jpg
texture n lunaran/light_fifty2_local.jpg
texture s lunaran/light_fifty2_s.jpg
texture g lunaran/light_fifty2_g.jpg
texture z lunaran/light_fifty2_h.jpg
texture 0 lunaran/light_fifty2_d.jpg 1
texture n lunaran/light_fifty2_local.jpg 1
texture s lunaran/light_fifty2_s.jpg 1
texture g lunaran/light_fifty2_g.jpg 1
texture z lunaran/light_fifty2_h.jpg 1
setshader bumpparallaxglowworld
setshaderparam "glowcolor" 0.5 0.6 1.2
texture 0 lunaran/light_jail_d.jpg
texture n lunaran/light_jail_local.jpg
texture g lunaran/light_jail_g.jpg
texture z lunaran/light_jail_h.jpg
setshaderparam "glowcolor" 0.3 1.2 0.3
texture 0 lunaran/light_jail_d.jpg
texture n lunaran/light_jail_local.jpg
texture g lunaran/light_jail_g.jpg
texture z lunaran/light_jail_h.jpg
setshaderparam "glowcolor" 1 0 0
texture 0 lunaran/qcomp4_d.jpg
texture n lunaran/qcomp4_local.jpg
texture s lunaran/qcomp4_s.jpg
texture g lunaran/qcomp4_glow.jpg
texture z lunaran/qcomp4_h.jpg
setshaderparam "glowcolor" 1 1 1
texture 0 lunaran/qcomp5_d.jpg
texture n lunaran/qcomp5_local.jpg
texture s lunaran/qcomp5_s.jpg
texture g lunaran/qcomp5_glow2.jpg
texture z lunaran/qcomp5_h.jpg
setshader bumpspecmapparallaxworld
setshaderparam "specscale" 4 4 4
texture 0 lunaran/wires1_d.jpg
texture n lunaran/wires1_local.jpg
texture s lunaran/wires1_s.jpg
texture z lunaran/wires1_h.jpg
texture 0 lunaran/wires1_d.jpg 1
texture n lunaran/wires1_local.jpg 1
texture s lunaran/wires1_s.jpg 1
texture z lunaran/wires1_h.jpg 1
texture 0 lunaran/support1_d.jpg
texture n lunaran/support1_local.jpg
texture s lunaran/support1_s.jpg
texture z lunaran/support1_h.jpg
texture 0 lunaran/support1_d.jpg 1
texture n lunaran/support1_local.jpg 1
texture s lunaran/support1_s.jpg 1
texture z lunaran/support1_h.jpg 1
texture 0 lunaran/bigmet2_d.jpg
texture n lunaran/bigmet2_local.jpg
texture s lunaran/bigmet2_s.jpg
texture z lunaran/bigmet2_h.jpg
texture 0 lunaran/bigmet2_d.jpg 1
texture n lunaran/bigmet2_local.jpg 1
texture s lunaran/bigmet2_s.jpg 1
texture z lunaran/bigmet2_h.jpg 1
texture 0 lunaran/bigmet2_d.jpg 2
texture n lunaran/bigmet2_local.jpg 2
texture s lunaran/bigmet2_s.jpg 2
texture z lunaran/bigmet2_h.jpg 2
texture 0 lunaran/bigmet2_d.jpg 3
texture n lunaran/bigmet2_local.jpg 3
texture s lunaran/bigmet2_s.jpg 3
texture z lunaran/bigmet2_h.jpg 3
//some philipk textures
setshader bumpspecmapworld
texture 0 philipk/pk01_floor01a_d.jpg
texture n philipk/pk01_floor01_local.jpg
texture s philipk/pk01_floor01_s.jpg
texture 0 philipk/pk01_gra_floor02_d.jpg
texture n philipk/pk01_gra_floor02_local.jpg
texture s philipk/pk01_gra_floor02_s.jpg
texture 0 philipk/pk01_pan_floor02b_d.jpg
texture n philipk/pk01_pan_floor02_local.jpg
texture s philipk/pk01_pan_floor02_s.jpg
texture 0 philipk/pk01_vent_wall01a_d.jpg
texture n philipk/pk01_vent_wall01_local.jpg
texture s philipk/pk01_vent_wall01_s.jpg
texture 0 philipk/pk01_vent_wall01b_d.jpg
texture n philipk/pk01_vent_wall01_local.jpg
texture s philipk/pk01_vent_wall01_s.jpg
texture 0 philipk/pk01_vent_wall02_d.jpg
texture n philipk/pk01_vent_wall02_local.jpg
texture s philipk/pk01_vent_wall02_s.jpg
texture 0 philipk/pk01_trim08b_d.jpg
texture n philipk/pk01_trim08_local.jpg
texture s philipk/pk01_trim08_s.jpg
texture 0 philipk/pk01_trim08b_d.jpg 1
texture n philipk/pk01_trim08_local.jpg 1
texture s philipk/pk01_trim08_s.jpg 1
texture 0 philipk/pk01_tile_floor01b_d.jpg
texture n philipk/pk01_tile_floor01_local.jpg
texture s philipk/pk01_tile_floor01_s.jpg
texture 0 philipk/pk01_tile_floor01a_d.jpg
texture n philipk/pk01_tile_floor01_local.jpg
texture s philipk/pk01_tile_floor01_s.jpg
//scrolling textures
setshader bumpspecmapparallaxworld
texture 0 lunaran/support1_d.jpg
texture n lunaran/support1_local.jpg
texture s lunaran/support1_s.jpg
texture z lunaran/support1_h.jpg
texscroll 0 1
texture 0 lunaran/support1_d.jpg
texture n lunaran/support1_local.jpg
texture s lunaran/support1_s.jpg
texture z lunaran/support1_h.jpg
texscroll 0 -1
texture 0 lunaran/support1_d.jpg 1
texture n lunaran/support1_local.jpg 1
texture s lunaran/support1_s.jpg 1
texture z lunaran/support1_h.jpg 1
texscroll 1
texture 0 lunaran/support1_d.jpg 1
texture n lunaran/support1_local.jpg 1
texture s lunaran/support1_s.jpg 1
texture z lunaran/support1_h.jpg 1
texscroll -1
texture 0 lunaran/support1_d.jpg
texture n lunaran/support1_local.jpg
texture s lunaran/support1_s.jpg
texture z lunaran/support1_h.jpg
texscroll 0 -0.5
texture 0 lunaran/support1_d.jpg
texture n lunaran/support1_local.jpg
texture s lunaran/support1_s.jpg
texture z lunaran/support1_h.jpg
texscroll 0 0.5
texture 0 lunaran/support1_d.jpg 1
texture n lunaran/support1_local.jpg 1
texture s lunaran/support1_s.jpg 1
texture z lunaran/support1_h.jpg 1
texscroll -0.5
texture 0 lunaran/support1_d.jpg 1
texture n lunaran/support1_local.jpg 1
texture s lunaran/support1_s.jpg 1
texture z lunaran/support1_h.jpg 1
texscroll 0.5
texture 0 lunaran/bigmet2_d.jpg
texture n lunaran/bigmet2_local.jpg
texture s lunaran/bigmet2_s.jpg
texture z lunaran/bigmet2_h.jpg
texscroll 0 -0.3
texture 0 lunaran/bigmet2_d.jpg 1
texture n lunaran/bigmet2_local.jpg 1
texture s lunaran/bigmet2_s.jpg 1
texture z lunaran/bigmet2_h.jpg 1
texscroll 0.3
texture 0 lunaran/bigmet2_d.jpg 2
texture n lunaran/bigmet2_local.jpg 2
texture s lunaran/bigmet2_s.jpg 2
texture z lunaran/bigmet2_h.jpg 2
texscroll 0 0.3
texture 0 lunaran/bigmet2_d.jpg 3
texture n lunaran/bigmet2_local.jpg 3
texture s lunaran/bigmet2_s.jpg 3
texture z lunaran/bigmet2_h.jpg 3
texscroll -0.3
texture 0 lunaran/panel64_6_d.jpg
texture n lunaran/panel64_6_local.jpg
texture s lunaran/panel64_6_s.jpg
texture z lunaran/panel64_6_h.jpg
texscroll 0 0.5
texture 0 lunaran/panel64_6_d.jpg
texture n lunaran/panel64_6_local.jpg
texture s lunaran/panel64_6_s.jpg
texture z lunaran/panel64_6_h.jpg
texscroll 0 -0.5
texture 0 lunaran/panel64_6_d.jpg 1
texture n lunaran/panel64_6_local.jpg 1
texture s lunaran/panel64_6_s.jpg 1
texture z lunaran/panel64_6_h.jpg 1
texscroll 0.5
texture 0 lunaran/panel64_6_d.jpg 1
texture n lunaran/panel64_6_local.jpg 1
texture s lunaran/panel64_6_s.jpg 1
texture z lunaran/panel64_6_h.jpg 1
texscroll -0.5
texture 0 lunaran/panel64_6_d.jpg
texture n lunaran/panel64_6_local.jpg
texture s lunaran/panel64_6_s.jpg
texture z lunaran/panel64_6_h.jpg
texscroll 0 1
texture 0 lunaran/panel64_6_d.jpg
texture n lunaran/panel64_6_local.jpg
texture s lunaran/panel64_6_s.jpg
texture z lunaran/panel64_6_h.jpg
texscroll 0 -1
texture 0 lunaran/panel64_6_d.jpg 1
texture n lunaran/panel64_6_local.jpg 1
texture s lunaran/panel64_6_s.jpg 1
texture z lunaran/panel64_6_h.jpg 1
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Kretren- Posts : 132
Join date : 2009-08-09
Re: New map project - Core_ravage
very good job kretren! you're an excellent editor. i'll help you out if you ever need it, just PM me.
Re: New map project - Core_ravage
ok, i do not know how to use this....information.... but it is descrbed to look cool, i hope this is better than core_transfer..,. no offense... my least favorite map.... i wish i could be as good as editors as u 2....
Strider- Posts : 168
Join date : 2009-08-08
Age : 24
Location : Georgia
Re: New map project - Core_ravage
lol. there's no way i'm as good as kretren... he's an artist. It's hard for me to come up with ideas most of the time
Re: New map project - Core_ravage
well, i can come up with MANY MANY good ideas, i just cant make it all really
Strider- Posts : 168
Join date : 2009-08-08
Age : 24
Location : Georgia
:o
A core_transfer hater? I officially boot you out of pWn Clan.
Heh, but yeah Strider if you look in the packages/base folder in Sauerbraten there are a bunch of .OGZ and .CFG files. The .cfg can be opened in a plain text editor and through it you can change (configure) whatever things will be in the map it is intended for. Mine's mostly for the various textures that will be included in it, but also it changes the skybox, fogcolor, etc.
As said, I'll have most of it developed within a month so keep an eye on Quadropolis and here for updates.
Heh, but yeah Strider if you look in the packages/base folder in Sauerbraten there are a bunch of .OGZ and .CFG files. The .cfg can be opened in a plain text editor and through it you can change (configure) whatever things will be in the map it is intended for. Mine's mostly for the various textures that will be included in it, but also it changes the skybox, fogcolor, etc.
As said, I'll have most of it developed within a month so keep an eye on Quadropolis and here for updates.
Kretren- Posts : 132
Join date : 2009-08-09
Re: New map project - Core_ravage
quad is hard to use, how do u search in it?
Strider- Posts : 168
Join date : 2009-08-08
Age : 24
Location : Georgia
.
Go to the 'new content' tab at the top left for new maps, skyboxes, etc. New mods/scripts is for other stuff.
As for searching for a specific node, I've never figured it out.. I usually google the name of the map
As for searching for a specific node, I've never figured it out.. I usually google the name of the map
Kretren- Posts : 132
Join date : 2009-08-09
Re: New map project - Core_ravage
oh, lol, ty
Strider- Posts : 168
Join date : 2009-08-08
Age : 24
Location : Georgia
pWn Sauerbraten Clan :: Public :: Maps
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